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[模型材质] 三维概念生物角色高精度模型制作全流程教程

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发表于 2016-9-26 00:01:54 | 显示全部楼层 |阅读模式
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CG教程
展示形式: 视频教程
语言: 英语 
字幕: 英文 
清晰度: 超清(1080+)  像素

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使用软件:zbrush、mudbox、3ds Max
播放时长:8小时2分钟
教程大小:11.6 GB
项目文件:包含(笔刷)
视频格式:MP4
视频尺寸:1920×1080

Zbrush ZTL Tool of the Final Mesh

Duration: 8hr video MP4 format with audio commentary in English

描述:

In this tutorial you will learn how to model and sculpt a 3D creature bust using sculpting and polygonal modeling techniques that are used in a professional production environment in both games and film. Not only will you learn the technical aspects of 3D creature modeling/sculpting but also my approach to creative design.

A working knowledge of Zbrush and/or Mudbox as well as 3dsmax is preferred but these principles & techniques can also be applied to other 3D modeling/sculpting packages.

视频文件:

Part 1: Base Mesh Blockout (1hr 27mins)
Part 2: Base Mesh Detail Refinement (1hr 41mins)
Part 3A: Base Mesh Finalization (56mins)
Part 3B: Base Mesh Finalization (56mins)
Part 4: Armor Sculpting (1hr 23mins)
Part 5: Creature Sculpting (1hr 39mins)

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发表于 2016-9-26 07:31:09 | 显示全部楼层
看了这资源帖子后,我终于忍上住回帖了,
发表于 2016-10-2 09:58:02 | 显示全部楼层
给力!CGtop网有你更精彩...!
发表于 2016-11-8 15:54:14 | 显示全部楼层
太棒了~感恩^^!!
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